Episode 5 – God of War Axe, Battle Tactics, 90s Tech, Lumen Swarms

Posted in This Week in Godot

Welcome to another episode of “This Week in Godot” where we take a look at the interesting, the awesome, and the weird things being developed this week in the Godot Engine. (Godot 3.5 and Godot 4 beta). Whether 2D games or 3D games, these projects are showing what Godot is capable of producing by indie […]

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Episode 4 – Mouse VR, Dwarven Wizards, Cartoon Babies, Gourds

Posted in This Week in Godot

Welcome to another episode of “This Week in Godot” where we take a look at the interesting, the awesome, and the weird things being developed this week in the Godot Engine. (Godot 3.5 and Godot 4 beta). Whether 2D games or 3D games, these projects are showing what Godot is capable of producing by indie […]

Continue reading "Episode 4 – Mouse VR, Dwarven Wizards, Cartoon Babies, Gourds"

Episode 3 – Cat Platformer, Deck-Building, Chess Roguelike, Janitors

Posted in This Week in Godot

Welcome to another episode of “This Week in Godot” where we take a look at the interesting, the awesome, and the weird things being developed this week in the Godot Engine. (Godot 3.5 and Godot 4 beta). Whether 2D games or 3D games, these projects are showing what Godot is capable of producing by indie […]

Continue reading "Episode 3 – Cat Platformer, Deck-Building, Chess Roguelike, Janitors"

I Built a Game in Godot 4 While Unreal Loaded

Posted in Game Development

I try to build a basic 3D game in the Godot 4 while waiting for the shaders to compile for my Unreal 4 project. If you’ve used Unreal Engine, you have probably experienced long shader compiling times when changing a project setting or opening a new project. I recently needed to access an older UE4 […]

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I Let AI Design All My Game Assets

Posted in Game Development

Can artificial intelligence (AI) be used to generate 2D game art? After struggling to create quality 2D art for a small space shooter project in Godot 4, I take my chances with Artistic ALgorithm or AAL 9000 (DALL-E 2) to help me create some quick 2D game art to plug into my game. Will AAL […]

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Episode 2 – Metroid-bee-nia, Space Bandits, Neon Pong, Frog Puzzler

Posted in This Week in Godot

Welcome to another episode of “This Week in Godot” where we take a look at the interesting, the awesome, and the weird things being developed this week in the Godot Engine. (Godot 3.5 and Godot 4 beta). Whether 2D games or 3D games, these projects are showing what Godot is capable of producing by indie […]

Continue reading "Episode 2 – Metroid-bee-nia, Space Bandits, Neon Pong, Frog Puzzler"

I Ported My Unreal 5 Prototype to Godot 4

Posted in Game Development

I take the Godot 4 beta for a spin by rebuilding my Unreal HexGrid prototype system in the Godot Engine in only 24 hours. After trying the 2D engine previously, I was very curious about the capabilities and accessibility of the 3D engine in Godot. But will my Godot prototype hold up against Unreal or […]

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