Search found 52 matches

by Tomcat
Tue Nov 07, 2023 5:23 pm
Forum: Request Help
Topic: Root Motion
Replies: 1
Views: 1612

Re: Root Motion

ats wrote: Sun Nov 05, 2023 4:35 pmHowever, when I add Animation Tree and set it to track "Hips" bone where the motion is the animations don't look good nor smooth, they're shaky:
You have the camera following the hip. And it's shaky, relative to the overall body position.
by Tomcat
Sat Oct 07, 2023 4:58 pm
Forum: Godot Project Showcase
Topic: Finished my first Godot Game
Replies: 3
Views: 3000

Re: Finished my first Godot Game

The game gives a very favorable impression.
by Tomcat
Mon Oct 02, 2023 1:09 am
Forum: Tutorials
Topic: Do THIS Before You Publish Your Godot Game
Replies: 1
Views: 2185

Re: Do THIS Before You Publish Your Godot Game

I guess the tips are really good, but it would be even better if it was an article instead of a video.
by Tomcat
Tue Aug 29, 2023 11:52 pm
Forum: General Chat
Topic: What happed with the old godot forum ?
Replies: 67
Views: 42032

Re: What happed with the old godot forum ?

DaveTheCoder wrote: Tue Aug 29, 2023 10:26 pm a ChatGPT bot inside the forum could be useful.
It can be useful for those who can sweep away a priori wrong answers. That is, for those who already have sufficient experience. For beginners it is misleading. I think it is generally more harmful than helpful.
by Tomcat
Wed Aug 16, 2023 5:56 pm
Forum: Announcements and Forum Rules
Topic: Godot 3.6
Replies: 0
Views: 4753

Godot 3.6

Dev snapshot: Godot 3.6 beta 3 The core of the Godot development focus is on the upcoming Godot 4.2, currently with a 3rd dev snapshot. But we haven’t forgotten about the 3.6 release, which has a slow but steady influx of important bug fixes, platform improvements, and rendering features. Godot 3 i...
by Tomcat
Tue Aug 08, 2023 6:54 pm
Forum: Announcements and Forum Rules
Topic: Godot 4.2 (Pre-release)
Replies: 6
Views: 3289

Re: Godot 4.2 (Pre-release)

The first beta of #Mastodon 4.2.0 is now available for testing! There are too many improvements to count. See the extensive changelog and upgrade instructions here: https://github.com/mastodon/mastodon/releases/tag/v4.2.0-beta1 https://files.mastodon.social/cache/preview_cards/images/069/447/667/or...
by Tomcat
Mon Aug 07, 2023 3:33 pm
Forum: Announcements and Forum Rules
Topic: Godot Community
Replies: 1
Views: 1851

Godot Community

by Tomcat
Mon Aug 07, 2023 11:27 am
Forum: General Chat
Topic: how you make a good name to a game?
Replies: 19
Views: 9008

Re: how you make a good name to a game?

Karlsson wrote: Sat Aug 05, 2023 5:41 am you'll find a better name while working on it.
In fact, I've already come up with a title. So you could say that half the game is done. 8-) I stuck to the principle I mentioned earlier and used an old Slavic word.
by Tomcat
Mon Aug 07, 2023 11:20 am
Forum: Request Help
Topic: Garbage collection deletes rigidbodies created via PhysicsServer3D (C#)
Replies: 2
Views: 5059

Re: Garbage collection deletes rigidbodies created via PhysicsServer3D (C#)

Raymond wrote: Sun Aug 06, 2023 2:58 pm and everything is working fine until suddenly the garage collector kicks in and deletes everything.
This seems like a grave mistake. I think it should be reported.
by Tomcat
Mon Aug 07, 2023 11:11 am
Forum: Request Help
Topic: Detecting differents zones performance wise
Replies: 7
Views: 6513

Re: Detecting differents zones performance wise

I don't suppose anyone can give you a definite answer to that question. Godot 4 is too young engine and is constantly being optimised. So the most reliable way is to investigate it yourself.