hi i'm grey

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grey
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hi i'm grey, hobbyist game developer

i recently had trouble reading godot forum threads and then discovered it was because of some drama involving the person hosting
luckily StayAtHomeDev made these forums for us to use, so here i am

about me
i studied game programming for a little while but mainly just computer science stuff, i also have a masters in accessibility

i released one game made with Godot 3.5, a simple shoot 'em up for promoting a company
i made one open source project in Godot 4 : an audio-only game, contributions are welcome
currently, i am working on small multiplayer board-game-like project in my spare time

i like rats and animals in general
@lifeisspoon on twitter
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Azo
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I am particularly interested in why you specified "rats" lol
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grey
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because they're neat and cute haha
@lifeisspoon on twitter
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Azo
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That's a good enough reason for me.
My Rig:

MB - ASUS Sabertooth 990FX
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stayathomedev
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grey wrote: Tue Jul 18, 2023 10:16 am i also have a masters in accessibility
This sounds very interesting. Can you expand on what the degree entailed?
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grey
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stayathomedev wrote: Sun Jul 23, 2023 7:16 pm This sounds very interesting. Can you expand on what the degree entailed?
yep, it's a unique degree, a masters of 2 years

on one side we're taught all things related to different disabilities, accessibility issues, and how to solve them using technology
we would have specialists (professors or working professionals) from the country or from abroad come at the university every week and teach us about the things they specialize in
the ones we would see the most often would be hearing impairments and visual impairments, but we touched on the subject of all the different disabilities that technology can help
we went to conferences related to the domain
we also had the option to learn sign language

on the other side we're taught computer science (basic to intermediate) and are introduced to a lot of different things such as electronics, mobile development, robotics, web development, databases

we also learned about psychology and neuroscience

in those two years there's 6 projects in total and one internship of 5 months or more (there's also the option to work at a job related to the domain 2 days of the week as we only have lectures 3 days per week)

group projects :
- filming and editing a short informational video about a disability
- 3 months project to create or research anything that interests us (godot 4 audio-only game)
- 3 mini projects each focused on a particular subject that can be combined or not, the three subjects are : AI, Electronics, Mobile
i made a tamagotchi app using godot 3 and put it on a raspberry pi 4, with a camera and DeepFace it an detect user's emotions, and an accompanying companion app on android with kotlin

solo projects :
- create an accessible website for a non-profit organization (for free)

internship :
i work with robots (social robotics) and depth cameras to create tools for work with special needs children

i already had a computer science degree so i would tutor the students that came from other fields, since all of the students come from varying backgrounds
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Tomcat
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grey wrote: Sun Jul 23, 2023 8:43 pm on one side we're taught all things related to different disabilities, accessibility issues, and how to solve them using technology
It's very interesting. Have you thought of making a simulator for practicing the creation of urban infrastructure accessible to the disabled? Such a simulator could be similar to The Sims, only taking into account the limited capabilities of the characters.
— Who's your enemy?
— The whole world.
— Who's your friend?
— The cat.
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stayathomedev
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grey wrote: Sun Jul 23, 2023 8:43 pm
stayathomedev wrote: Sun Jul 23, 2023 7:16 pm This sounds very interesting. Can you expand on what the degree entailed?
the ones we would see the most often would be hearing impairments and visual impairments
I work with a lot of kiddos with ASD and Down. Would be curious how that was integrated because it deals so much with hyper/hypo stimuli.
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grey
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Tomcat wrote: Mon Jul 24, 2023 12:26 am
grey wrote: Sun Jul 23, 2023 8:43 pm on one side we're taught all things related to different disabilities, accessibility issues, and how to solve them using technology
It's very interesting. Have you thought of making a simulator for practicing the creation of urban infrastructure accessible to the disabled? Such a simulator could be similar to The Sims, only taking into account the limited capabilities of the characters.
not really, i don't have an interest in creating serious games right now
we did however have a few introductory lectures about accessibility in infrastructure (museums, public spaces, etc.) but i don't really have any practical experience in that domain
stayathomedev wrote: Mon Jul 24, 2023 3:21 pm I work with a lot of kiddos with ASD and Down. Would be curious how that was integrated because it deals so much with hyper/hypo stimuli.
i'm not sure if i understood the message correctly, hopefully you will find your answer lol
we did learn a bit about those disabilities but never in-depth, the goal of the masters is to use technology in some way to compensate for a disability

to learn about the impairments we had a lot of theoretical lectures
for example we learned about the different causes for such impairments at different levels (e.g. molecular, cellular, tissue, organ, etc.)
we learned about ways to compensate such as different surgical procedures which could be more or less intrusive
we saw the use of external devices such as hearing aids, canes, voice boxes, voice synthesizers, applications (e.g. GPS for the blind)
sometimes we would be able to interact with and learn more about the external devices
we also learned techniques used to communicate with non-speaking persons
hopefully that explains it, if you have any more specific questions feel free to ask
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Tomcat
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grey wrote: Wed Jul 26, 2023 3:04 pm not really, i don't have an interest in creating serious games right now
It's very sad. I'm thinking of trying to make some sort of alternative to The Sims. But with a social element. In the order of learning the engine and gamedev. And I was going to put the handicapped in it.
we did however have a few introductory lectures about accessibility in infrastructure (museums, public spaces, etc.)
I think infrastructure accessibility should be considered cross-cutting. I mean, all the way around. The accessibility of a place is determined by the most difficult point. A person with disabilities can leave the house, go to a place — everywhere the accessibility will be great, but in one place there will be a difficult staircase. And in this case the simulator can help a lot.
— Who's your enemy?
— The whole world.
— Who's your friend?
— The cat.
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