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Hi folks from Mike (The ArduinoGuy)

Posted: Tue Jul 18, 2023 10:52 am
by TheArduinoGuy
Hi folks,

Hope you are all well. I am predominantly using Godot to build a business (SQL) app at the moment, which is an unusual case use for a game engine but it suited my needs. I am also (slowly) working on a 3D sailing game.

As my username implies I also do a lot of stuff with Arduinos (And have since 2008) plus have a few published books and online courses on the subject.

Cheers,

Mike

Re: Hi folks from Mike (The ArduinoGuy)

Posted: Tue Jul 18, 2023 1:55 pm
by stayathomedev
Lots of app stuff can be done in Godot for sure. Have seen a number of full on pixel editors, artistic program. The UI and 2D setup lend themselves well to app dev which I think is great.

Re: Hi folks from Mike (The ArduinoGuy)

Posted: Tue Jul 18, 2023 2:04 pm
by TheArduinoGuy
Yeah I was originally going to do it in Python but then thought why not have a go in Godot and to be honest it has made the project much easier to manage being done in Godot. The visual modularisation of the scenes and scripts make the overall project management much easier.