I figured people might be eager to show off their progress they made today on developing their games, tools or features.
This is my progress today:
Implemented A* pathfinding today with a walk preview in a grid
Please feel free to share yours too!
(SPS)Screenshot Progress Showcase
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- Posts: 23
- Joined: Tue Jul 18, 2023 3:30 pm
- Location: brazil, in vic's farm
Hi!, I hope everything goes well with the development of your project...
what game are you making?
what game are you making?
Facts about me:
1. my english still a work in process
2. im a potato
1. my english still a work in process
2. im a potato
Trying to build out the systems for a Jagged Alliance 2 type of game, its a grand strategy / turn based battler type of game.
I want to at the very least build some features that turn based games have.
- stayathomedev
- Site Admin
- Posts: 82
- Joined: Mon Jul 17, 2023 2:42 pm
Is this with the new navigation setup in 4.1?
Stay at home dad and dev
Youtube Channel - https://www.youtube.com/channel/UCDshKI ... CzApleuV8w
Twitter - https://twitter.com/StayAtHomeDev
Youtube Channel - https://www.youtube.com/channel/UCDshKI ... CzApleuV8w
Twitter - https://twitter.com/StayAtHomeDev
Nope just a grid in memory with an generic A* pathfinding I found online.
neat, good work
the world is grid-based, like older rpg games, pokemon for example ?
@lifeisspoon on twitter