GodotSky 1.2 Update

Posted in Game Development

Dynamic clouds are here! With the release of GodotSky 1.2, you can now use the new 2D Dynamic Clouds in your Godot project. Control the cloud coverage to create crystal clear skies or menacingly overcast skies. Adjust the color, density, light absorption of the procedural clouds. Choose the speed and direction of cloud movement. No […]

Continue reading "GodotSky 1.2 Update"

Ready to start your game dev journey?

Learn the skills and tricks to making your own games