Making An Infinite Ocean in Godot 4

Posted in 3D

Oceans are big. In this Godot 4 tutorial, we’ll show you how to make infinite ocean that scales with the player. We’ll cover how to spawn instances of our water plane scene, use custom resources to spawn them into a grid, and apply noise displacement to simulate realistic waves, all white making some adjustments to […]

Continue reading "Making An Infinite Ocean in Godot 4"
Posted in 3D, Shaders, Tutorials

Single Plane Water Shader in Godot 4

Posted in 3D

This Godot Engine shader tutorial will take you step by step towards creating a single plane water shader in Godot 4 that won’t send players packing. We’ll cover setting up the water mesh, creating the shader, and coding the graphical qualities like albedo, roughtness, and normal. You’ll also be able to take advantage of setting […]

Continue reading "Single Plane Water Shader in Godot 4"

Ready to start your game dev journey?

Learn the skills and tricks to making your own games