How To Start Making Games | PrismaticaDev

Posted in Game Development

In the first episode of GameDev Talk, I sit down with PrismaticaDev to talk about his project Prismatica: The Tectonic Planes, how he got started in game development, advice for new game developers, his game development process while working within the Unreal Engine, and why draw calls are like ordering pizza. Don’t miss the lightning […]

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