Posted in 3D, Shaders, Tutorials

Single Plane Water Shader in Godot 4

Posted in 3D

This Godot Engine shader tutorial will take you step by step towards creating a single plane water shader in Godot 4 that won’t send players packing. We’ll cover setting up the water mesh, creating the shader, and coding the graphical qualities like albedo, roughtness, and normal. You’ll also be able to take advantage of setting […]

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