GodotSky 1.0 Released

Posted in Game Development

Overview CONTROL YOUR SKY WITH ONE VARIABLE GodotSky utilizes a single Time of Day variable that controls the rotation of the sun and moon, allowing you to control every aspect of your sky through scripts. Simply set your Time of Day variable to immediately set your scene to dawn, dusk, noon, or midnight. GodotSky takes […]

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Posted in Shaders, Tutorials

Godot 4.0: The Future of Sky Shaders

Posted in Shaders

The world of game development is ever-evolving, and with the upcoming release of Godot 4.0, game developers will have even more tools at their disposal to create immersive gaming experiences. One of the most exciting new features in Godot 4.0 is the addition of sky shaders, which allow developers to upgrade their sky backgrounds and […]

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